http://cgcookie.com/blender/cgc-courses/creating-topiary/
This week, I've been following an excellent tutorial by CGCookie on how to make topiary in Blender. I've only chose a mesh I waned to use so far with the branch network and leaf particle system yet to be implemented. The complex branch structure is made using a clever add-on called IvyGen. After the branches have been implemented, the leaves are placed over top as a particle system with Cycles materials and realistic UV textures. Hopefully, I'll have a finished product ready for show after the long weekend.
Image property of CGCookie.
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