Monday, September 9, 2013

Artist Emulation Piece 1

Using a synthesis of both 3D rendering software and photoshop, I was able to create this image. The pillars were done in Cycles with a normal map and Diffuse BSDF material to create a concrete-like texture. I then placed in the tattered flag, sky, and lighting effects using Photoshop. Most of this could have been done entirely in Blender but that would have taken far too much time, which I was at a lack of to begin with.

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