Thursday, February 27, 2014

Little Boat


As a standard portfolio piece this week, I decided to formally learn how to make a convincing ocean. Surprisingly, the ocean texture is noting more than a fully metallic material with a dark blue gloss. The wood grain texture is completely procedural and calculated through blender. The sun and the boat are both organized using the rule of thirds. I intentionally broke a "triangle" of elements in favor of more negative space below the sun and to the left of the boat. Instead, the sun is placed along a direct diagonal to the boat. I finished the piece with some blender compositing by adding light bloom and contrast.

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